ch7 was released on noble version and was working as far as I know. Though, I haven't played this since madodev started patching it again.
Are you sure stuff is broken? Seems to be working fine for me on patch 4.
Class-changed slime carrier can voluntarily revert to slime carrier class when on low health, like Beatrice, and gains Perseverance
My original intention was to not have it be voluntary, if you dropped below (i think it was 20%?) It would be forced on next move and a heal for 30%(or so?) on class reversion. This was because carrier didn't feel good, this gave it a fun interaction for getting the class/upgrading it.
"Fed on" renamed to "Blood Loss"; icon/effect/flags remain unchanged
Was meant to be an encounter long debuff or removed by an item. Originally it had a debuff attached to it and would kill the character if you got too many stacks, but after trying a few iterations and playing around with it, I decided it would be too punishing and it unintentionally killed bosses.


