Hi! Thank you so much for you're feedback! We were waiting for it like small children on Christmas ^^
Regarding the braille display we have to say, that we were lucky that my university lent us one to test our game. I had the access for like an hour and it was during development. Far away from optimal but we were really greatful for it.
If I have the chance (and time) to test the other games with it, I will definitely report on the result, but I am no braille user so my experience is not the experience someone might have who is using the braille display everyday. However I sent the link of the jam to some people I know who are blind and low vision players, so maybe they will feedback on the games as well.
The option not to remap to Enter and Space were bug related though - the game always skipped the dialogue and we couldn't find out why. We think it might be related to the screenreader input keys but we can't really tell. Preventing people from accidentally skipping the game was the best option for now, but we have to find out what is going on there sometime later.
Also I would love to enhance the options for deaf and hard of hearing people - it was a mini mission to make it accessible not only for blind and low vision players so it is nice that somebody noticed that as well! Also I am someone who is very sensitive to audio input (or any "strong" sensory input) so I wish I could adjust the sound around myself like in the game.