The design of this game is great, the sprites are a really interesting combination of abstract and representational. The dialog at the beginning does a great job of establishing the goals and mechanics in the game.
I am having a hard time navigating once I get to what I think is inside of a castle. The room that is divided in half with two sections that are connected by internal doors is tricky, I keep going back and forth between the sections without being able to progress. I can get to the room with the cat but then I can't seem to get anywhere else. Overall, its a little unclear based on design where the walls are, I am unexpectedly running into walls and also realizing things that look like walls I can walk through.
So I'm not sure if I made it all the way through, but I did not get to collect gold or use the sword. Great start, but if this is the full game, I would include some kind of indication, because I was trying to figure things out for a while.
I also thought it might be a puzzle, because it looks like there's an arrow in the top of the right side section, but if it is, I couldn't figure it out.