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Proficiencies require training time and money. So it can happen anytime they gain the money to do so. However, due to other expenses, they often have to decide as a group when and who will get to train. This means they might have to sacrifice buying that new plate armor or living in a cheaper room. plus its usually a great risk to adventure long enough to gain the required coin to afford to train. 

As a DM, you can give this as little or as much extra flavor as you would like.

I guess it’s all about pacing. With higher hit die monsters doing so many attacks, it seems it can quickly become deadly for the PCs, and the extra attacks balance it out a bit. (Besides being fun — which player doesn’t like extra attacks? 😉)