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(7 edits) (+1)

I think that this is a good start to a Vampire Survivor clone.


What I liked: 

- The music

- The effects

- The graphics. It is better than Vampire Survivors.


What I don't like: 

- It is slow and easy. I sometimes need to go out and find enemies which gets boring sometimes.

- Little enemy variety. Most enemies are blue, the same size, and move at similar speeds.


Problems with the game:

- The ninja and the samurai feel like the same character because the upgrades make them have the same weapons and make them move at the same speed. 

- The fun part of Vampire-survivor like clones is that it is an addicting fast compressed RPG like experience with lots of fun effects. Right now, this game has a slow pace and few enemies are on screen. I think this game can be a fun addicting experience if there were more enemy variety, the spawn system put more enemies on the screen, and if the characters were very different even with upgrades.

(1 edit) (+1)

Thank you so much for the feedback!

It’s funny because some players feel the game is too hard, while others say it’s too easy. I’m definitely inclined to agree with the ‘too easy’, but maybe that’s just because I’ve played it way too much lately haha!

I’ll be working on the difficulty balance, as well as adding more variety to enemies and weapons. Currently, characters only differ by their starting weapon, but that’s going to change. I kept it simple for now to make it easier to tune the core difficulty without having to tweak too many variables at once.

Thanks again for taking the time to share your thoughts!