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(1 edit) (+1)

Thank you so much for the feedback!

It’s funny because some players feel the game is too hard, while others say it’s too easy. I’m definitely inclined to agree with the ‘too easy’, but maybe that’s just because I’ve played it way too much lately haha!

I’ll be working on the difficulty balance, as well as adding more variety to enemies and weapons. Currently, characters only differ by their starting weapon, but that’s going to change. I kept it simple for now to make it easier to tune the core difficulty without having to tweak too many variables at once.

Thanks again for taking the time to share your thoughts!