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Been awhile since I played, cool to see how everything's improved. Minigames are generally more understandable, and the added cutscenes are nice.

In the platformer game, if you walk into a wall/platform from the side while holding jump you jump extra high (probably trigger jump code multiple times).

Was difficult to find the right timing in the DDR game, but after that I had an easier time than last I played.

Imp Launch is too fast, I don't have the reaction time to steer into or away from the objects in the air. Like, the objects come into and out of the screen within a few frames.

Only minigame I couldn't make progress on was the 3rd princess word game. Grammar is too vague, because I can make a sentence that seems logical but it doesn't work and I can't know which direction to go. Also, in its first clue it ends with "poing to pet", is that an error or intended?

Keep up the good work.

Thank you for playing! I'm glad to know that it's improving.

I'll look into the platformer bug. I vaguely remember experiencing something similar, but I guess I never got around to fixing it.

Imp Launch actually used to be a lot faster, but I slowed it down a while ago. Guess it's still too fast. I'll tweak the numbers some more and see what happens.

Yeah, I was a bit worried about the third Letter Edit level. "poing to pet" is 100% intentional, but it might be too difficult, since it's the first one of those types of puzzles. I'll see if I can come up with something better.

Thanks for the feedback!