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Thank you for playing!

I wanted to have the ability to bait enemies and hide, but never figured out a good implementation. 

Also if you happen to know any other roguelikes with good similar non-combat ideas, I would be very grateful for the references.

I actually tried to make a non-combat stealth based roguelike myself.  It's called Rogue: Secret Shadows.  There's not many of these out there.  Most roguelikes just tack on stealth as a side option.