Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thank you for all the comments!

  • Teleporting to the starting blob: Yeah, having this locked area on the first level was probably a bad idea. Another player mentioned they really wanted to take a picture of the first blob too.

  • Monsters not spawning too close to the players’s point. Hm. If the level gen is working correctly, monsters should spawn at least 3 spaces away from the player. However, I did not test the generator too extensively, so the only exit being blocked by a monster could happen.

  • Skip turn: Yeah, since the player does not attack, a skip turn is probably not a problem. Maybe I can make it so that wall bumping skip turns…

  • Dangerous creatures: I get your point, but I also want to make the player observe the creature’s behavior to learn that. Balance is hard.

  • Instance access to binoculars: Would be nice, but it is a bit hard, since pico8 only has two buttons.