I'd love to, but I don't know how I could predict them either haha š
I did include the setting to normalize jumpscare sounds so it isn't louder than the other sfx, but that doesn't make them less sudden š
When is the stream planned for? Maybe I can figure something out in time?
Viewing post in And Then She Slept jam comments
Typically in weekday afternoons, so either tomorrow, thursday or friday, Lisbon time. You know, thatād be an excellent accessibility feature: an option to offer trigger warnings a few steps before a jumpscare. For example, if a jumpscare comes when you enter the vent, inform me, when Iām approaching the vent, that this jumpscare will happen. This would pause the game and not come as a jumpscare in itself of course. But maybe it could say āJumpscare when you enter the ventā. Or: if itās like, a monster approaching at random, you code that there is a 10 second delay before the moment he is āspawnedā in the code and the moment we actually hear it. This is when you pause the game to warn us - those of us with the jumpscare warning setting activated.
That would be an interesting setting.
Hii, sorry it took me long to report back on this š
I pushed an update today with an option to disable jumpscares altogether. You can still hear the attacks but with a "heads up" sound instead of a loud and sudden creaming symphony haha.
If the update is not too late for it, I'd love to watch your stream!
Wow, thatās so nice of you! Thank you very much!
Honestly thatās so cool that horror game creators are open to these adjustments. Itās a thumbs up from me for sure.
I donāt think Iāll be streaming the game during the rating period, but maybe I can try a stream after? Iām focusing on playing for myself because I always end up talking a lot during the streams to give feedback. Which is great for the devs, but then I can only play 2-3 games and then Iām exhausted.