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I'll always support any and all rhythm games to my dying breath (specially creative ones like this!), but man, keeping an eye at the note cues and the cars at the same time is hard. Often they're on opposite sides of the screen. Do you think there'd be a way to put the cues on the cursor itself?

Yeah we tried a couple positions so the player didn't have to switch their eyes back and forth so much but we didn't want to obscure the map. Attaching the cues to the cursor is a great idea, we definitely should have done something like that in retrospect