It's a good mechanic, but it felt too hard really, like the 3rd level I think spiked in difficulty and I didn't fully understand what was a safe zone and what wasn't. The level design is great though, it's just it's not super obvious to me when I was "under cover" and when I wasn't. Still, it's a fun game, nice art and animations and I gotta say the jumping/sticking mechanic felt really polished, good job there!
Viewing post in Slimelence the Wicked Whistler jam comments
Thanks for playing <3
Yeah the difficulty seems to be one of the bigger things I messed up in the game. I think I was needlessly cruel with how precise my safe zones were (like i didn't count the snow piles as things you can hide behind).
I just went back and fixed hopefully most of those and I added some extra safe zones to maybe hopefully make it a little more manageable.