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(+1)

This is basically the opposite of another submission, I actually like how fast everything feels, I think I have played similar games in the past while browsing some obscure CDs...

But also feels a bit too fast, I can't easily comprehend the amount of information between each button press, and I would consider to have some effects to show between turns:
- who has been attacked
- what skill has been used
- how much damage has been provoked to who
ideally the option would be a toggle so people that prefer responsiveness would disable them

I found hilarious to be attacked by 11 GIANT RATS and reminded me that image of "ten thousand bees" asking you to come outside.

I do intend to make this fast resolution an option and for the default to show when new rounds start and to resolve actions one at a time while scrolling up the log like how it works in The Bard’s Tale. I do agree it’s a bit too quick if you don’t know what exactly you’re looking for. What’s in there now is still mostly just what I threw together during the week of the jam.