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This isn't a roguelike.
It's a fairly well made arcade game in the vein of asteroids, or geometry wars, but this is in no way, shape, form, function, or reality a "rogue" like.

(1 edit) (+3)(-2)

I'd say it's more Roguelite, yeah. But it has procgen, permadeath, is character-centric, and clean runs. Just missing turn-based.

I wanted to get in some random rewards, but ran out of time. Future feature.

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It's neither.