This isn't a roguelike.It's a fairly well made arcade game in the vein of asteroids, or geometry wars, but this is in no way, shape, form, function, or reality a "rogue" like.
I'd say it's more Roguelite, yeah. But it has procgen, permadeath, is character-centric, and clean runs. Just missing turn-based.
I wanted to get in some random rewards, but ran out of time. Future feature.
It's neither.