Thanks for playing and thanks for the comment.
Only just realized that this game and its name is inspired by Heart of Darkness. Even moreso with the original roguelike version, where it was a linear river.
Yeah the riverine theme is getting a little lost with all these updates. Heart of evil is getting ship of ship of theseus'd pretty hard. I should change the name too since there's a half life 1 mod themed after apocalypse now with the same name.
dart throwers
I've been trying to refine ground combat so that enemies ask something of the player. The ranged enemies make the player dodge now. I suppose their aim being thrown off by jumping kinda defeats that, I can make it so they only lead their target horizontally.
I pressed Onwards and nothing changed?
Yes I removed level 2 and 3 because this build was meant as a boatless test and I didn't want to potentially leave new testers confused.
I didn't really enjoy it as much as last time, when the boat was still a thing.
Sorry to hear that but would you say is the boat you miss or just the freedom and calmer pace of the disconnected island encounters?
Either way thanks so much for taking the time to play again!