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(+1)

Hello!

* What was the most frustrating moment in what you experienced?
Couldn't figure out how to play vs CPU.

* What was your favorite moment?
Hit and impact felt quite good.

* Was there anything you wanted to do, but the game didn’t let you?
Couldn't make some combos, maybe that's my fault.

* If you had a magic wand where you could change any part of the game, regardless of cost or complexity, what would you add/change/remove?
UI needs a complete overhaul. There were some visual glitches on my playthrough aswell. Characters felt floaty, when you release the keys, movement should stop imediately in my opinion.

* What would you say you were doing in the game?
Hitting some people with different weapons.

* How would you describe the game to friends and family?
A sci-fi fighting game prototype.

(+1)

Thank you for the feedback, Poty! 

I will look into making characters less floaty and make them stop immediately. 

For UI, what problems did you have using UI? What are some suggestions you have for UI? 


What kind of visual glitches did you see?

Hey adfx!

About the UI, what I do when I'm developing my games is:
I look for games with similar genre and do some benchmark regarding UI. These 2 sites are great to do that:

  https://www.gameuidatabase.com/index.php?set=0&plat=2&tag=89,43,65,12&r=4
https://interfaceingame.com/games/ 

It is good to follow the best practices of user experience (this includes UI).
More polishment as well, a clean UI is key because is the first thing the player sees.

"What kind of visual glitches did you see?"
I'll add a screenshot.

(1 edit) (+1)

That is a good idea for UI. Thank you! 

I am still working on fixing this visual glitch. The screenshot is helpful. 

Edit: This glitch is only seen in Nvidia GPU for some reason.