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(+1)

Thanks for playing! I actually agree, personally hate drag&drop. But I understand noobs love that shit; and also it’s gotta be the most annoying to implement, so I started with that. I want the game to be a real smooth spreadsheet simulator in the end, no tedium or repetition in what you do as the player. That also means people will stay on their job, of course, as far as makes sense, and so on.