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(+1)

Very beautifully done game! If you look to continue buliding on this concept, you should know that an optimal way to "solve" the puzzles is to spam the gear until everything auto-locks together. Not sure how you'd solve this but definitely something special here.

I discovered that too. Maybe a burnout/overheat system that prevents the player from spamming? But at the same time it’s such a calm experience and so rewarding to watch the animation come together. I almost feel it should be left as is so the player can choose how to play.