Good hit feedback, nice that you can hit several opponents with the sword to get the most out of it.
Sometimes it's a bit hard to know if you will hit enemies in close combat and you're a master of hitting the air.
Had fun playing a really nice game
Thanks for your support!
I intend to make the hit feedback as strong as possible. In order to know if the hitting is valid I could think of a few ways below:
- add tint blinking effects to the body who got hit
- show HP bar for enemies who got hit
- may even popup damage numbers dealt on top of every hit