Nice submission!
The overall presentation is ear candy, from the opening titles, to all the vocal effects and finer audio details that immersed me.
I had to restart this a few times, because it wasn’t recognizing the arrow keys when my Xbox controller was plugged in on Windows 10. Once moving around, I had difficulty with localizing some sounds and determining whether they were behind me—a little lowpass filtering or gain attenuation can go a long way, and I think you could enable full movement if you further refined the directionality, like with other parameter changes or introducing more layers of sounds!
I personally wished the hacking minigame was more of a memory game than a rhythm game—if nailing the timings is part of the intended difficulty, then you may consider an accessibility setting that makes them more lenient.