Took a while to get into the rhythm, but I survived eleven nights and got up to five swoops. :D
I don’t think I’ve found every kind of critter and plant yet, but I haven’t noticed any noteworthy differences in them either. Different critters move in different ways, and different plants may or may not be obstacles. If it were any less stressful (or my computer didn’t frame-stutter) I’d love to see how far I can go and explore the area.
The bleeps and bloops and neon outlines remind me of Electroplankton. The dark ground and electric guitar(?) music give it an eerie spin fit for a roguelike. I greatly appreciate this aesthetic.