Hey! I first time played your game!
- Gameplay
- I suppose it's kind of "rage game" so in that terms it works really well but I got feeling that game is just too hard. I couldn't pass the second level because I was always disoriented to move to the right room. After just few attempts I lost motivation to try again. Maybe if the selected room would be stable I would just be able to beat this after learning the right path. I tried to run without package to understand how rooms are structured :D
- Kicking animation is pretty great but I got feeling tolerance to hit a package could be bigger so just do not need to aim directly on a package
- physics are fair but got some problems with stairs, but I got idea of creating some
- I would love to add some mechanic of "state" of package so I cannot hit it too much or you lost it :D, that cold be event some kind of balance to give player more time but you must be enough "cautious" :P
- UI
- Great, looks clear and have really nice feeling for the game!
- End screen is clear, I was able to move to the next level
- Music
- Super! It really well match the gameplay
- Visuals
- Good, I like first person look. Graphic is pretty enough to be happy :D
- SFX
- I think you did some voice acting, super :D
Congratulations on your submission! Keep working!
I saw you are organizing sprint jams, cool idea to work tougher on our games! I will attempt!