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(+1)

Hey! I first time played your game!

  • Gameplay
    • I suppose it's kind of "rage game" so in that terms it works really well but I got feeling that game is just too hard. I couldn't pass the second level because I was always disoriented to move to the right room.  After just few attempts I lost motivation to try again. Maybe if the selected room would be stable I would just be able to beat this after learning the right path.  I tried to run without package to understand how rooms are structured :D
    • Kicking animation is pretty great but I got feeling tolerance to hit a package could be bigger so just do not need to aim directly on a package
    • physics are fair but got some problems with stairs, but I got idea of creating some 
    • I would love to add some mechanic of "state" of package so I cannot hit it too much or you lost it :D, that cold be event some kind of balance to give player more time but you must be enough "cautious" :P
  • UI
    • Great, looks clear and have really nice feeling for the game!
    • End screen is clear, I was able to move to the next level
  • Music
    • Super! It really well match the gameplay
  • Visuals 
    • Good, I like first person look. Graphic is pretty enough to be happy :D
  • SFX
    • I think you did some voice acting, super :D

Congratulations on your submission! Keep working!

I saw you are organizing sprint jams, cool idea to work tougher on our games! I will attempt! 

Thank you so much for the feedback 🙏 

And very welcome to sprint jam btw 😉