https://www.twitch.tv/videos/2716872217
Not too bad as far as cookie clicker variations go. Some nitpicks:
- Shouldn’t a Hypercube be 4D? Or is the joke that we iterate a different "slice" of the fourth dimension every round?
- Drill animation was disappointing compared to what it did. I mean it does not clearly reflect the (initially low) amount of activations
- The repetitive upgrade fields threw me off: I believe it is always better to take the earlier ones first since they are cheaper? Not really an optimization I am interested in paying attention to