You know, I honestly went into this thinking "Oh, great, an platformer that proudly promotes its fetish…" Turns out, this game's "fetish" (inflation) is presented in a way that's far more comedic than kinky! I'm sure it's still naughty to some, and there is some legitimately Soft-R content, but to me? It's all played for laughs and very endearing! The art style is absolutely adorable, too. I'm particularly fond of the Froblins and the Huffhop. So cute!
As for the game? The first book / demo alone has a good 4 hours of charming content! This was very fun to get the full 51% on! It plays very well, doesn't get repetitive, and it has a reasonable amount of distractions and collectables. Challenging Difficulty was also pretty reasonable and added a touch of extra spice to my playthrough.
Technical questions about the demo (some spoilers ahead):
- What's the story with the mysterious "fileD" save game? There's only three save slots on the menu.
- Is there a way to legitimate unlock Vera's caravan sprites in the Gallery?
- I think Journal Entries #8 and maybe even #9 are supposed to trigger, as they have to do with the end of Book 1, but they never popped for me.
(I also found Journal Entry #0, which is just a template, and Journal Entries up to like #26. Kinda spoiled the game-to-come for myself… Ah, well.) - What's going on with the "oMedal" flag in the "rmSwamp6_2" stage? I've collected every medal, but these two won't flip. (It doesn't seem to impact anything, though.)
Edit: Never mind, I figured this one out. Chapter 6 doesn't officially have any collectables, but since it shares maps with Chapter 8, the medals in Chapter 6's "Room 2" are inaccessible. - What is the "medalsCollectedSave" flag about? I didn't notice anything change when I flipped them to "true".
- On a related note, what about "embersCollectedSave"?
- Is it possible to defeat the congratulatory character on Round 62 of Vera's Bigtop Battlers? She's very fast and very tanky.
Edit: Probably not. She's either invincible, or she has far more HP than even 999,999 energy's worth of Goo Traps can handle with this group of figurines. - Is it possible to enable the save-only Easter Eggs flags (like "growl") in-game?
- Do you plan to add encryption / redundant checks to the save data files, or will they always be easily editable? (I'm a scamp.)
Edit: Judging by the Easter Eggs in Lilith's Lair's save file? Likely not.
Thank you for all you and your team for putting so much love into this game. It could have just been "another weird game" in the 'net, but it's way better than that! I'm excited to buy the full game!