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At the same time, I can see a path you can take towards a more minimalistic direction.
You already have the essence of a super hard challenge that can be played in seconds. This could go viral with streamers with the hook of "You can't last 60 seconds"

That's not a bad idea. Granted I don't expect anyone to really notice, but there's definitely a point to making it a hard challenge based arcade game geared toward the more competitive. I'm not the most competitive gamer, so it might be hard for me to accomplish in a way that respects the genre, but it's worth a shot