More than silly or off-putting, I found it confusing. Maybe some form of clicks and rubs that sound more like drawing and cocking a gun like the opponent is cheating and getting ready to shoot before the signal? Or some... old western sounds like horses neighing or wagon wheels squeaks? Rooster crowing? Church bell ringing? Gun firing in the distance? Anything that doesn't break suspension of disbelief rather than going for silly, I'd suggest.
Viewing post in Super Showdown! jam comments
That makes a lot of sense to make the sound effects more related to the environment. From your feedback I'm understanding now that they should have been more congruent. While I don't plan on adding more sound effects to this game, I will take this advice for the sound design of future projects. Your examples really illustrated your feedback well. Thank you Jaogwal!