Well, in my case, this jam was a very draining period.
The person I was supposed to make the game with left the team just after we finished our planning phase. As a result, I had to make the whole project myself from scratch, fighting with scope creep.
Still, I'm very happy what I was able to achieve, because despite (or maybe thanks to) all the problems, I learned a lot making this game. Maybe these sleepless nights were worth it xD
Congrats on your first jam, by the way!