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I played it completely without encountering any bugs. Very nice work, especially if you're still new to coding! I'll agree with some of the other feedback: if you let me run to the right and shoot the musket as quickly as I wanted to, and especially if you let me shoot it as many times as I wanted to, I think it would be even more fun! I also found it a little unintuitive that if I press down multiple times, I still hear a sound effect for movement even though I'm not actually moving. That seems like it might be an easy fix.

I love the concept of bonding with your grandfather on a fishing trip and encountering something particularly dangerous and out of the ordinary to add some drama. If you want to keep developing this further, I think there's a lot of room for being able to choose dialogue options and have the bonding experience be more of a back-and-forth conversation to share memories with your grandfather. Just a thought!

I'm glad you enjoyed the game concept :) The game pacing could use some tweaking, but for a game made in 2 weeks, it seems to have turned out decently, especially with my level of coding skills lol. And the voice actor Christian Minges did a great job making the grandpa connect with the audience. But overall I'm just really happy to hear about so many people enjoying the game, its very heartwarming experience for me. 

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Oh, certainly! My feedback was meant as "in case you wanted to continue working on it, here are some areas worth exploring." Nothing wrong with putting a bow on it and moving on to the next game!

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We loved the creativity!

Glad you enjoyed it :)