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(1 edit) (+1)

Like others have mentioned, the start is a little rough and unintuitive. I think part of the issue is the more unstable you get, the less you are able to read anything lol. Once it clicked how the game works, the core of the game is quite fun. I think one way to improve it is to add some more player agency. As it stands, you are are more or less on rails and at the whim of randomness for what you get and what orders you can fulfill, so maybe you get a choice or orders you can fulfill so it is a little more in the player's control. Also having a bigger benefit for fulfilling bigger orders would make it feel more rewarding, instead of just feeling lucky when you get small orders.

All that said, I had a lot of fun. It is a quite well polished and creative idea, that I think has a lot of potential!

Thanks a lot for playing and for such a detailed and constructive feedback! Working on a post jam version, and such a feedback helps a lot!