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1.1.015 (Modified)

-Added new music for Lane-Guard Hunters encounter.

-Data cloud now tracks run mod mastery (awarded for single run-mod runs).

-Attempted to fix a problem with certain unlocks triggering too early.

-Fixed Guardian System x200 not adding its effect correctly.

-Fixed United Galaxy run mod adding duplicate cards to pools.

-Fixed some problems with tooltips during challenge reward location screens.


1.1.016 (Modified)

-Reworked drive power related tooltips.

-Immortal Supporter HP increase (4-->6).

-Increased Blockade Runner HP (4-->5) and starting bots (8-->10).

-Assault Effector (aka Heavy Effector) now only targets enemy side.

-Vast Shipyard Systems and Oversized Workshop fleet upgrades now also drop a random upgrade when acquired.

-Networked Deployment upgrade now also adds complex operation.

-Self-Polarizing Hull upgrade now has +Suffer EMP intead of timer +1. 

-Fixed some problems with retreat and self damage, enabling Strafe Drive compatibility with self damage units. 

-Fixed Galactic Community run mod still enabling duplicate tech and units.

-Fixed Mega Kill Ship run modifier not granting bonus to megaship under certain circumstances.

-Fixed End-Tech Galaxy run mod not applying correctly to copied constructs.

-Fixed Overclock not being affected by Copy Goo.

-Fixed a problem with Wing Scout's title portrait.

-Fixed some typos.