I love the narrative in this game, especially the different outcomes depending on what I dragged up the screen. The music is very relaxing to listen to and this is probably super important for a slow-paced narrative like this one.
One suggestion I will make is after I drag up an item above the screen, instead of having a timer to progress to the next part of the dialogue. Add a button/key prompt to go to the next dialogue so that I have more time to read the line. I'm a bit of a slow reader and I would have loved that implemented.