It's an interesting game, I played it for a while. But I really hate that gnome with the dialogue. The dialogue sucks!
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It's can't be skipped, that's the most annoying thing. It's like school: the teacher tells you boring crap for a long time, and then you have to take an exam on that crap. The game design of most prototypes here is school or elements of it. It kills the fun. I think players just tolerate it, write hypocritical reviews, and then you see the low scores. A simple first level with hints is the best learning option, not a boring school. Seriously, the dialogue sucks, unless it's a visual novel.