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(1 edit)

Well, this was a ride! I love the concept and the creativity of it. It’s like an endless runner except it’s an endless falling from the sky. It’s really cool and the ambience of the swishing/wind sound is great.

I also like the tutorial. It’s not perfect, as I had some questions, but for the most part it allowed me to learn how to play in small incremental steps.

My main questions right now though, after playing about 4 times, are:

  • How many spaces are there to move between? Like, are these 3 lanes? 10 lanes? There must be a limit of lanes I’m moving between.

  • Where am I supposed to be? I thought I was centering the swishing wind noise correctly in front of me, but no matter how much I tried that, I would end up smashing against a mountain while falling and losing my 3 lives.

  • I think it’d also be great to have an altitude meter, because I think capturing items is cool, but it’s a bit random, so I might fall for longer than someone else but still only get one point?

So yeah, these are some thoughts I had.

I’ll share a link to the VOD where I’m streaming games later! Congrats for the great idea!

Edit: VOD here for a few days: https://www.twitch.tv/videos/2713037686

Hey, thank you so much for playing and for the vod!!!! That is so helpful! 

To your questions:
There are no lanes. You can move continously left/ right and up/ down. Would you prefere lanes?

From you're vod I can tell that you are centering correctly and that you mostly crashed over or under the gap. That's defenetly a big flaw in my game. It should start with only vertical gaps and than introduce horizontal boundaries. A feedback on were you crash relative to the gap should also be added.

I like the idea of an altitude meter and think your point is absolutly valid!

Thank you again!