I unfortunately must say that (possibly, probably due to skill issues), I had a lot of trouble figuring out how the game worked, when I was playing with eyes closed and with my screen reader. I am hoping I may come back to it and start understanding it better at a second try, by the first one was quite overwhelming and I had to quit. I’m sighted, so there’s that; I’m not a pro ‘blind games gamer’ - I’m not even a pro ‘gamer’ but I guess I typically understand the controls and what’s happening, if I don’t skill to make things work perfectly.
I might be wrong, but I would try to make a more calm and slow tutorial to understand the controls and what they do. The way I was visualizing the game was not fitting what was really happening, there was a big mismatch that kept making me confused and unsure about how to navigate.
Then there are the little bugs - the narrator starting to speak once we open the game, unexpectedly; one time my screen reader was not reading the buttons, for some reason, but it worked when I restarted NVDA, so I think that one was a bug on my end; and the SAPI and Screen reader playing at the same time (which I was also taught that I could deactivate, so yeah). And these may also have hindered a bit my experience, and contributed to the overwhelm. But I think even with them fixed, I would suggest to look at the game tutorial and also trying to test the game with non-savvy gamers who are blind, because I’m curious to know if I’m the only demographic that’s having trouble with learning how to play.
This sucks! But I will try again, and I hope it’s going to be less difficult. But I’m not. I am so excited to play this game, and I hope this could eventually be brought to my low savviness so I can play with eyes closed and imagine rich environments and things, the way I have done with some other (perhaps simpler) audiogames in the past.
Edit: VOD here for a few days: https://www.twitch.tv/videos/2712855875