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(1 edit)

I am having a really hard time wrapping my head around how to get the WALLS (not the zelda ones) to layout for auto-render in LDTK (auto-tile in Tiled).

Hey Joey!
Are you using LDTK or Tiled? 
Can you download and check if these would work  for you? 
i don't knowif it will, i tried to adapt the tiles to fit the diagram you sent

if it works  for you please let me know,
then i can plan to update the whole tileset to include these tiles for all the wall colours as well.

I'm working with LDTK. I'll give this a try.

Deleted 11 days ago

hmm yeah it's not exactly the intended effect.


while you did match the arrangement


the intended effect still seems quite a bit off from your example usage

as I study more, it seems there are supposed to be 3-4 relationships happening here...


But I'm not 100% sure
(1 edit)

yeah i'm not sure how LTDK works, but thanks for showing me your test image, it helps to arrange it , can you try this ?
 

Yep that's what I tried, it didn't work (my screen shots in my latest post are me trying what you sent). Here's a video that further explains the potential problem: 

(+1)

You can try this one i removed the void parts and i also moved the walls a bit more on the middle

(+1)

just sent a new update (v2.5) for the asset pack adding new walls tiles and hopefully making everything easier to tile , thanks for the suggestion