Thank you! The sad truth is that the game was meant to have a more complex gameplay system in which Professor Lyme had to fuse specific slimes to satisfy the requests of clients. This would have brought cash rewards that she could use for her experiments,since, originally, creating new slimes and also fusing them costed money. These mechanics had to be cut out to make the game ready before the Jam's deadline.
However, I am planning on working on the game, post-Jam, to add all those features one by one, so there's still more of Professor Lyme to be seen!
Thanks for trying my little experiment!