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(+1)

Took long to load, but then it played without lags, so it's obviously not on godot :)

Nice vehicle handling; even when i tripped like 4 times the car went back up, but i still managed to wedge myself between some hedges and buildings austin powers style and spent solid 5 minutes trying to get out. Also the map layout reminds me of old carmageddon maps.

IMO in some places it's way too dark and you could add some timed trigger at the end because i sat there like a dumbass for a while not knowing that you have to leave. Good game overall, but you should have a rat to drive a rat rod, 9/10.



lol, im glad you made it through :) I intended to have 2 devs but the other had to bail within an hour of starting so I tried my best to get as close to original vision as I could.

I made a lot of sacrifices on the car resetting and lighting, so I guess im just glad you made it through with the hacked wedging/pushing of the car i made lol.

The ending was also supposed to have a lot more into it, but that was the bare minimum I left. I totally should have made something more obvious, but when you walk out there is a trigger. Since its just a still room, prolly did feel really weird, lol. 


Also, that picture had me dying laughing, I forgot I put needles in there 🤣 thanks for playing 🥹

Also considering a new rat character design <3