how does this look so much like a 90s dungeon crawler where everything is models that look like they were carved out of clay. fucking impeccable
AND procgen map???
Thank you! It took a lot of effort to get everything to look like the DOS-era games of my dreams. I've spent almost a whole week just on setting up and tweaking the 256-color shader and palette, I'm very glad it was worth it! I love random map generators, almost every Strawberry Jam submission I made had one in it. I just wish I had time to add a second variant for every placeable sector to make the maps even more varied.