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That was really innovative, I don't think I've seen a game exactly like this before. I wish I could hover over the icons on the enemy to remind myself of what they did, and a little more tutorialization would have been great, for example:

 - introducing an enemy with just one ability

-  next one having a different one 

- next one having both

Would have loved to see something like that.  Regardless it was fun to play and like I said very cool and innovative combat system, would love to see it expanded! 

Thanks for the comment, yes we were cut short with some features, the idea is for it to be hard and to require skill from the player in order to avoid holding your hand, we took a lot of notes from development and from comments so we will definitely improve some core mechanics and the art an feedback. Cheers