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Bambusso

15
Posts
A member registered Aug 31, 2025

Creator of

Recent community posts

Fantastic game. The atmosphere is very unsettling in a good way. Easily the most uniquely bizarre entry I've come across during this jam. Cheers

Loved the track xD, I think I completed the gamemplay loop by unlocking all upgrades. Love the Vampire Survivor mechanics, though the rift didn't seem to do anything but speed the game. Even though I enjoyed it a lot! Cheers!

Pretty looking game, it suits the theme very well, I liked the walking aspect though I got lost a little bit, the music fits the game very well. Nice work!

Very addictive lasso mechanic, I loved the concept for the combat, I was a little lost at the beginning, a little written tutorial woul've helped a lot. Graphically it looks extremely well! Cheers!

Very well achieved atmosphere that I think goes hand in hand with the theme. I love the cues based deduction mechanic, one of the most immersive games I tried on this Jam!

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Thanks for the comment! We're very pleased with the combat system, though it still needs a bit of polish. Due to time constraints, we haven't yet added inventory management or a loot/trade system, but introducing those will definitely add more strategic layers. Cheers!

Thank you!

Thanks for the comment, yes we were cut short with some features, the idea is for it to be hard and to require skill from the player in order to avoid holding your hand, we took a lot of notes from development and from comments so we will definitely improve some core mechanics and the art an feedback. Cheers

Hey, yes exactly. We will keep improving the user feedback via the game art and UI and as you say an inventory to manage ammo and items to aid in battle an provide more strategy options vos different enemy types. Thanks for your comment!

Glad you liked it, our idea is to engage the player besides the strategy with the memory mechanic so it actually kind of skill based. Thanks for the comment.

Thanks! Appreciate it. Yes we have a lot of notes from ideas we couldn't implement as well as user feedback that this definitely can grow into a more complex and engaging game.

Thanks for the comment man, ideally the moster actions queue would be obfuscated and randomly show a reduced number of actions so the player didn't have to memorize all, but we didn't get it in time. The idea was to include the player's memory as another tool lol, one would definitely get better over time.

Great platformer! Loved the premise and how responsive the movement felt. Using Shift with WASD was a bit awkward for special moves, and the resolution was a tad small, but overall I really loved it. Awesome job!

Fantastic story and clever dimension-switching! Controls are a bit floaty but perfectly fine without finicky jumps. Excellent music and sound effects. Loved it!

Hey, awesome job on the game! I absolutely loved the art style. I had a little trouble following the map because there were no collisions, but I loved the music and the overall aesthetic.