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hmm actually it works as intendent, but I never descripted it properly. Will add this. Player shield only lasts for one turn, otherwise the shield card would be a little overpowered..

Ah. Similar to block in slay the spire? That makes sense; I just didn’t expect it because the shield card costs two energy and also exhausts, which made me expect that it would be a very powerful effect.

Just realized that enemy shield doesn’t seem to work that way: if an enemy has shields, and you don’t attack, the shield remains next turn.

you‘re right, that doesn‘t make sense this way