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 Abysses of Dungeons – Magic Decks and Adventures

Today's pixel art is based on the video game Arcana for the Super Nintendo. It was a super 16-bit console. With incredibly cool graphics and games. Especially in the early 90s. And it was home to a ton of role-playing games. All sorts. Even this one. Something mystical. Tarot cards, probably. Dungeons. And leveling up. And a little anime style.

And this is my drawing based on Arcane (SNES). Mysticism and dungeons. What can I say – a classic theme. The dungeon conceals many mysteries and secrets. Plunged into darkness. So dark that nothing can be seen. The warrior and the sorceress take cautious steps forward.

Everyone has spells, amulets, and weapons at the ready. Anything can happen. For example, a sudden trap. Or a monster jumping out of the darkness. It sees everything. And you can barely see.

There are magic cards here. The ones you bought at the alchemist's shop. They'll be very useful. Much depends on this magic of the stars and elements. A successful deck will save an adventurer's life. More than once. Such a card can help you teleport out of battle, which is unfortunate. Or heal when all your healing potions have run out.

And of course, these are the mythical astral beings you summon. You can befriend some of them, and they'll become your faithful companions on your adventures. They, from the other side of the mirror, are also curious about what's going on here. And they can be friends.

But they have their own character. They might not like you. And then the card, such an expensive card, bought from the wizard, will vanish into thin air. You can create creatures from the ether, which exist for a while and then disappear. Cards are very important.

Once the deck is complete, it's time to head to the dungeon. There are several hours of dungeon raiding ahead. I need to try to get as far as I can while I'm still fresh. And then stop and assess my strength. Make a plan. And at the same time, figure out how interesting this dungeon is.

Some caves are full of monsters and nothing useful. And it can be difficult to move forward. But sometimes there are chests and amulets. You can find all sorts of magical things. And the monsters aren't that strong. Who knows what's in that abyss?


Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

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