Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Godot 4’s typing system, especially as a Python programmer is infuriating. You can’t typehint something as an Array[Superclass], because then it expects all the elements of the array to be of exactly Superclass, not Subclass(Superclass), and that made things so much harder for type safety.

(+1)

it was so disappointing to have to just give up on type safety in cases like that and then awkwardly cast things later, ugghhhh