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A cool concept! I like the pixel art design, especially the animation when you get caught! I think some clearer direction on what to do would help, or some sort of player feedback to let me know if I'm on the right track. For example, I realized I could interact with the sink and cup, but wasn't sure how that impacted the people in the house. But I see good potential for future designs with this concept!

Yeah a lot of people have mentioned the game needed more player instruction. I guess I play exclusively puzzle games so many puzzles feel intuitive for me and not for others. Thank you so much for your feedback!