it's interesting! the lead instrument clashes quite a bit with itself and the bass and the drums are lacking rhythm somewhat. sounds a bit like a slowed down battle rather than a chill tune, but it's decent. would you mind sharing what songs from the Pokemon soundtrack inspired this, if any?
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Thanks For The Tips! I'm more of the Dark Ambience type of artist, not bright chiptune, so it makes sense if it's not perfect... It is only my 3rd attempt at making something sound like it came from Pokemon. Drums are basically my weakness... But I still try my best when I use a drum kit. Usually, when I have drums in my music, it's samples rather than a keyboard. (Like This Time.) I also don't really have any songs that inspired it... If there were any songs that I may've referenced, they would probably be from the FNF Hypno's Lullaby Mod, which is hardly related to the actual Pokemon game series itself. (Or at least story/gameplay-wise) That's pretty much all that I have to say at the moment though.
That would be really awesome, I'm not sure if you can put it here though, the jam said only one submission per person. but I guess you could add it to the files as a separate song, and or publish it to your YouTube. I would listen! also maybe try better soundfonts for drums, I like Fluidvolt's soundfonts, particularly "Rockman & forte", you can also get hundreds of soundfonts from here.
You can also search for Pokemon soundfonts, as there are a couple made with original samples used the games.
Some tips for making the drums for songs like this, split each percussion type (bass drum, kick, snare, hats, etc.) into their own track in your daw, this makes it easier to mix them by panning and changing volumes individually. also try to keep at least one part going every beat (usually the kick or snare drum works best for this), search up some tutorials on YouTube about making drum beats and rhythm theory for further guidance in this. Another thing, don't alternate between the drums samples like that, it usually never sounds good.
here's a tip for making everything less repetitive, Use the ABAC form, it's where you alternate between an original motif and a unique one (part a, part b, back to part a, and then part c). it's used for both drums and melody and is very common in videogame music.