Thank you very much for playing!
The stamina bar was kind of an experiment. I made it more forgiving to see how it would feel, since everyone experiences difficulty differently. It’s mainly there to prevent the character from spamming iframe dashes and 360-degree aerial attack too much, but I didn’t want it to feel overly restrictive and potentially drive players away before they get to experience the full content. That said, I agree it could definitely be pushed further. Thanks again!