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(2 edits)

I agree that the stun duration should’ve been much longer.. we just didn’t have time to play test at all. However, it was a deliberate decision to let the eye drag you past the checkpoints though. It just happened that the eye was poorly balanced so it felt very punishing. All your other points are pretty valid and we’ll keep them in mind for next time. Thanks for the kind words and for taking the time to finish the game and write such a detailed review. Truly appreciate it :)