Genuinely a fantastic game I'm not gonna lie, I really loved this entry.
Things I liked:
- The artstyle was phenomenal; it was adorable, sweet, and the animations felt smooth as butter,
- The combat-platforming balance; this really reminded me of Hollow Knight ngl, it would be pretty cool if you guys felt inspired by that game lol
- Boss fights at the end felt challenging, but fair; there wasn't really a point in the game where I felt like I died because of the game's fault (and I died a LOT), I always accepted that there was something else I could do to improve my gameplay, and your game allows the player to learn from their mistakes in this way perfectly
Things I disliked:
- Mainly the control scheme, I feel like the game would've benefited more from using WASD instead of up, left, down, and right buttons. Games that use the latter are typically referencing a more retro vibe of games, typically with pixel art too (there's always exceptions of course, but generally games that aren't going for a "retro vibe" just use WASD.
That's it lol, great job guys! You guys crafted a genuinely fantastic game, good luck with the jam!
Viewing post in Holly's Splendid Super Sugar Rush Rally jam comments
Thanks a lot for the detailed feedback. I’m glad you enjoyed the art style and boss fights! The boss is actually programmed to “read” your movement, and none of its attacks are completely random, so I’m happy to hear the fights felt like a fair challenge
Regarding the controls, the key are fully customizable in the Options section of the main menu, so you can switch to WASD if you prefer, including changing the attack and dash keys as well. Thanks again.