Definitely one of the most polished and beautiful games I've seen at a Wild Jam.
The tutorial is clear, the diegetic text worked very well, and the basic game inputs are easy to understand.
The camera changes to highlight points of interest, which is very useful, but I think that at times, it slightly hinders movement. I remember a part of the game where I needed to jump from a high place to get a flame, and right at the edge of that place, there's one of those cameras, which makes the jump quite difficult.
I was wondering about the shrines; what's their purpose? In one of them, I managed to get several flames, in some I didn't find any. Do they all have some?
One thing I really liked is that you learn as you play. In the beginning, I went for the most accessible flames, eventually I learned the techniques of climbing, finding small stops on embankments, etc
Well, that's it, I really enjoyed the experience, congratulations to the team!
