I want like 25 tiny keychains of the little martian dudes, I love them. I also had the problem with the blind spot on the tower where I'd always lose because no tower could hit them. But I gave it a few shots, to no avail. But I liked the SFX, and the execution of the idea was pretty good! And I see the note about the UI being jank on browser, it's fine when you go fullscreen. I don't know exactly how it is in Godot, but in Unity that kind of thing is usually due to improper UI canvas scaling, I'm not allowed to do UI anymore because I always mess that up. But hey, for one person in a week, good work!
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Thanks! I’m glad you like the little Martian dudes 😄
The blind spot issue is definitely something I need to fix soon — it unintentionally buffs the enemies.
And yeah, the UI scaling was my mistake with anchors and fullscreen testing. Lesson learned for next time.
Really appreciate you playing and giving feedback!
I think enemies are buffed because of the blind spot, so I will fix it soon.
The UI is messed up because I didn't set the anchor correctly and didn't play-test in full screen. Will keep in mind in the future.